![]() ![]() Considering that Nintendo seems most interested in using its first mobile game as a data mining tool, though, that might not be the case. It works so well, in fact, that I like to entertain the thought that Nintendo could bring these games back for the virtual reality headsets. As The King of Spain decrees, "the added depth doesn't seem to add much value gameplay-wise," although it's "pretty cool to see Virtual Boy games in their full stereoscopic glory." For the most part Wario Land plays much like 1989's Super Mario Land for the original GameBoy, although there are some cool effects included for its platforming design, such as pendulums that swing toward the camera and teleporters that zap Wario off to ledges on the far wall. It’s the proper sequel to Wario Land many of us were never able to experience, and. Spain says, "I'm not experiencing any of the Virtual Boy's trademark motion sickness."īut don't expect a Virtual Boy renaissance. Virtual Boy Wario Land is easily the Mario-antagonist-turned-standalone-protagonist’s most underplayed game. I find the experience is actually better, in part because the device is attached to my head this time around, but also because, as Mr. Just start the video, pop your phone into a Google Cardboard device, and boom, there's a grayscale version of Virtual Boy Wario Land in all its forgotten glory. If you don't want to go through all that trouble and yet you still want to see what all the fuss is about (or you're a iPhone user like me), you can still experience the final effect with the help of Mr. Virtual Boy PIX : Free Download, Borrow, and Streaming : Internet Archive Volume 90 00:00 00:47 00:47 1 Virtual Boy 00:36 2 3-D Tetris (USA) 00:36 3 Galactic Pinball (Japan, USA) 00:36 4 Golf (USA) 00:27 5 Innsmouth no Yakata (Japan) 00:30 6 Jack Bros.
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